- incubus
- HI ★4.0
- choice
Incubus City
- Rank
- #45
- Rating
- 4.0 / 16
- Plays
- 10,026
- Added
- 2020-10-26
The whole thing runs on pure id. No pretense. You're some kind of incubus thing dropped into a night city and the only directive is to find women and, well, you know. The game doesn't waste time with lore dumps. It just puts the hunger in your chest and lets you loose. The real model tag is doing heavy lifting here. These aren't drawn characters, they're actual people photographed in various states of undress and posed in ways that make the domination angle feel more immediate. Something about seeing real skin texture and real expressions when you pick a dialogue option that pushes harder. It's uncomfortable in the way good porn sometimes is. The quest structure is barebones, basically just a delivery system for scenes, but the choices actually branch in ways I didn't expect. You can be a complete bastard or slightly less of one and the women respond differently, their faces shifting in ways that feel unscripted because they probably were. The whole thing has this unpolished, almost found-footage quality that makes the erotic bits hit different than polished renders ever could. The city itself is barely there. A few static backgrounds, some text setting the scene. I wish there was more to actually do between encounters, some kind of hunting mechanic maybe, but that's not what this is. It's a delivery system for a specific fantasy and it doesn't apologize for it. The incubus premise is really just permission to be a monster. You feel that urge the description mentions, and the game keeps asking how far you'll take it. Some scenes go places that made me put my phone down for a second, not because they were too much but because the real model aspect makes everything feel less like fiction. The domination tag isn't playing around. There's a particular encounter with a woman in an alley where the power dynamic shifts three times in four choices and by the end I wasn't sure who was in control anymore. That's the part that stuck with me. Not the nudity, not the explicit stuff, but that weird moment of uncertainty. The game probably didn't intend it. That's what makes it interesting.
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