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★ HENTAI ★ RPG ★ VISUAL NOVEL ★ PARODY ★ SIM ★   ★ HENTAI ★ RPG ★ VISUAL NOVEL ★ PARODY ★ SIM ★  

COIN 01
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  1. HOME
  2. SEX ADVENTURE
  3. Nite with Kelly
  • sex adventure
  • HI ★4.0
  • lesson of passion
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Nite with Kelly

Rank
#36
Rating
4.0 / 1
Plays
10,415
Added
2018-04-12
> ABOUT.TXT ● ● ●

The whole thing runs in browser, and the first thing that hits you is the sound. Not the game sound, I had my own playlist going. Old Anamanaguchi tracks, that bright, compressed chiptune that feels like a sugar rush. It was a weird match for what's basically a lesson of passion game, all static images and dialogue choices about a guy named Mark trying to get with Kelly. She's blonde, big tits, the whole archetype you'd expect. The pixelated pop-punk in my ears made the whole thing feel like a lost NES dating sim, which is definitely not what the devs intended. It's not polished. It doesn't try to be. Mark is... a void. He's been looking for a perfect girlfriend, and Kelly's boobs, ass, and pussy are, quote, "really attractive." That's the depth. You just click through, making choices to push the sex adventure forward. There's a pickup line sequence that's so blunt it circles back to being funny. I picked the worst option, something about her chest, and she just... went with it. The game doesn't judge. It just moves to the next scene. The static image changed, her top was off. My music hit a key change right then, this triumphant little melody, and I snorted my drink. A complete accident of timing that made the whole thing feel more alive than it is. I wish the endings were more distinct. There are multiple, but they blur together. You're just clicking to see a slightly different final image of Kelly. The dating aspect is nonexistent, it's just a series of gates to unlock the next explicit picture. One moment you're in a bar, then a bedroom, no real transition. It's like the game forgets it's supposed to be a story and just serves up the next image. The blonde hair is always perfectly rendered though, I'll give it that. The whole thing is a quick, messy loop. You click, you see, you close the tab. Then you open it again a week later because you're bored and that one track from the Scott Pilgrim game is stuck in your head and you wonder if the timing will line up again. It won't. But you'll try.

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