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Roman Thermae

Rank
#18
Plays
801
Added
2023-01-13
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The wall blocks have numbers and you delete them when the code matches. That's the whole gimmick. Roman Thermae setting, but it's really just a logic puzzle with a striptease attached. Real model photos, not drawings, which changes the vibe completely. Feels like one of those old flash games from the late 2000s where someone's cousin posed for the camera and they built a match-three around it. The puzzle itself is simple. You get a grid of blocks, each with a number. Find the code that equals the block number, click, it disappears. Rinse repeat until you clear a path to the women's section. The logic is basic arithmetic, nothing that'll strain your brain. But the unpolished UI makes it harder than it needs to be. Buttons don't always register, the hitboxes are off by a few pixels, and the whole thing runs at what feels like 15 frames per second. That jank is part of the charm though, like finding a bootleg cartridge at a flea market. The strip element is straightforward. Each solved section removes more clothing from the model. No animation, just static images swapped in. The photos are grainy, probably shot on a phone from 2012. There's something almost nostalgic about it, like those old Newgrounds games where the reward was a jpg of a girl in her underwear. I wish there was more variety in the puzzles, but the creator clearly had one idea and stuck with it. One thing that bugs me, the sound effects. There's a click that plays every time you select a block, and it's the same stock sound repeated. After twenty clicks you'll want to mute the tab. The game doesn't remember your progress either, so refresh and you're back to square one. For a browser game that's unforgivable. But then again, the whole thing takes maybe ten minutes to finish, so who cares. The model's expression doesn't change between stages, which is either lazy or intentional. Hard to tell with these things.

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