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Secret Dream Dreams

Rank
#8
Rating
3.0 / 1
Plays
3,750
Added
2018-06-28
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Wendy and Nanny are back. I remember the first one being a bit of a fumble, like trying to open a bag of chips quietly at a party where everyone's already passed out. The clicking was fine but the meter, that stupid pleasure meter, felt like a microwave that only heats the edges. This time Nanny's in bed with a book, getting herself worked up, and the whole thing still has that unpolished, almost student project feel. The textures on the toys are weirdly sharp, like they were imported from a different game engine and nobody bothered to smooth the edges. The core loop is still hold and release. You click on a body part or one of the new toys, hold down, and watch a bar fill up. Let go when it hits the sweet spot. Miss it and the bar drops, which is a special kind of frustration when you're trying to focus on the scene. They added more toys this time, a whole drawer of them, but the hitboxes are a mess. I spent a good minute trying to get a specific purple thing to register on Nanny's chest and the cursor just kept slipping off like it was greased. Wendy's animations are slightly better, she has this little hip wiggle when you get the rhythm right that almost makes the struggle worth it. The sound design is what gets me. It's just a couple of wet noises on a loop, but they don't sync up with anything. You'll get a squelch a full second after you release the mouse button, completely detached from the action. It's like hearing a party next door while you're stuck in a quiet room with a flickering light. The fantasy setting is barely there, just some gauzy curtains and a four-poster bed that clips through Nanny's leg if you look too close. I wish the masturbation scenes had more buildup, a slower burn, but that's never getting patched. The whole thing is a quick, messy fumble in the dark. It works, technically, but you'll spend more time fighting the interface than enjoying the view. The pleasure meter is still a bastard.

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