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Laura

Rank
#35
Rating
3.8 / 13
Plays
4,893
Added
2018-07-01
> ABOUT.TXT ● ● ●

Laura's tits are like two overfilled water balloons and the game knows it. That's the whole point really. I'm clicking around this kitchen like a desperate idiot, TAB key my only friend, trying to find where the magic happens. The redhead housewife just stands there with her impossibly round everything while I fumble through invisible hitboxes. Whoever designed this clearly spent 90% of their time on her chest physics and 10% on making the actual clicking work. The quest structure is... look, I've played enough of these to know when someone's first project got horny and forgot about polish. You press TAB and these yellow outlines appear, like training wheels for degenerates. Click the counter. Click the fridge. Click her shoulder. Suddenly her shirt's gone and I still don't know what triggered it. The game description says her name is Laura but honestly who cares when her boobs have their own gravitational field. I spent three minutes stuck because I missed a clickable spot behind a cabinet. Three minutes. For a game about a housewife in a kitchen. My therapist would have questions about why I kept going. But then you find the right sequence and the animations kick in and suddenly you forget about the jank. The big tits tag isn't lying, these things have weight and bounce like they're trying to escape. The quests are basically just "click everything until clothes fall off" which is either genius or lazy, I can't decide. Sometimes I think these games are performance art about male loneliness, other times I think the dev just really needed to render a redhead bent over a counter. The replay value is zero unless you have memory problems, but that first playthrough has this weird tension like you're solving a horny escape room.

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