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Pussymon Episode 60

Rank
#9
Plays
3,234
Added
2021-03-21
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Something's a bit fucked with Joan's questline, yeah? You get her to agree to help, big relief, and then the whole thing steers straight into an ocean full of horny creatures. I swear the map just dissolves into a blue blur and suddenly you're not even pretending to be in a hurry to find that subordinate. The trappings of the RPG, the whole adventure setup, is basically foreplay for what happens when you click on a sea pussymon. These things, and I'm just going to call them what the game calls them, are all slick fur and wet holes and they're presented with a kind of desperate lack of polish that loops back around to being hypnotic. The first time one of them went for a handjob I just stared. The animation has this janky, almost stop-motion quality to it, like a flipbook made by someone who was only thinking about one thing. And that one thing is on full display. The blowjob scenes are where it gets truly unhinged, the artist clearly spent all their time on the mouths and the spurting mess, letting the rest of the sprite go a bit... let's say 'impressionistic'. It's like looking at a cave painting of the world's thirstiest otter. The fucking is where the quest log just gives up. You can go for the ass or the pussy, the game doesn't care about the order, it's just a menu of creampies. There's a specific scene where you're with this one pink, feline-looking Pussymon and the game just forgets it's supposed to be underwater. No bubbles, no physics, just raw, jerky frames of penetration and a comical amount of sticky white that stays on screen for way too long. The training mechanics are there, I guess, some vague stat boosts, but it's like slapping a 'strategy' sticker on a spank bank. My big complaint? The sound design. It's just one looped, wet slapping noise that gets completely desynced after the first two seconds. Drives me nuts. I want a DLC that's just a forty-minute track of proper, varied squelching.

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